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Tags: components

A component in the Unified Modeling Language represents a modular part of a system, that encapsulates its content and whose manifestation is replaceable within its environment. A component defines its behavior in terms of provided and required interfaces. The best example of component can be found in ActionScript- Flash,Flex sdks. There you have UI components like buttons, labels, DataGrids, charts those are reusable, distributable etc.

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